Tuesday, March 5, 2013

Blog 19: Senior Project and ESLRs

1. I feel I have excelled most in the area of being an effective communicator.

2. I believe I have excelled in this area because I feel I have been able to explain well what makes games 'good' in my topic and how reviews are written. This is augmented by the fact that my project revolves around an ability to communicate and explain experiences.

3. The best piece of evidence I have is my written review of Medal of Honor: Warfighter (which was my Independent Component) found here: Game Review

Wednesday, February 27, 2013

Blog 18: 2-Hour Meeting Answer #3

1. How can a video game journalist best create a review that truthfully analyzes the quality of a games gameplay?
2. A video game journalist can best create a review that truthfully analyzes the quality of a games gameplay by using game criticism styles during its creation.
3. - Game criticism focuses on both technical and philosophical importance of games
    - Gameplay is not only an important technical portion of the game, but it can also have great influence on philosophical importance.
    - A game with gameplay of low quality will be noted as unremarkable technically speaking, and will also very likely have more difficulty maintaining philosophical importance.
4."Game Criticism and Analysis." Game Design Concepts. N.p., 31 Aug. 2009. Web. 20 Sept. 2012. <http://gamedesignconcepts.wordpress.com/2009/08/31/level-19-game-criticism-and-analysis/>.
5. I plan to look for books and college level papers on game criticism, as that is generally the area that "game critics" tend to publish their ideas.

Wednesday, February 20, 2013

Blog 17: Fourth Interview Questions


  1. How can a video game journalist best create a review that truthfully analyzes the quality of a games gameplay?
  2. What are the different ways a games journalist can create a review?
  3. How should a review analyze a game?
  4. What constitutes 'good' gameplay?
  5. How is a typical review structured?
  6. How do you think game reviews have changed as games themselves change?
  7. Who usually reads game reviews, why?
  8. What role does gameplay play in a game?
  9. How important is gameplay to a game's success, why is that so?
  10. How do game genres affect reviews?
  11. What factors can affect the quality of a games gameplay?
  12. What kind of background knowledge should a game journalist have to write reviews, why?
  13. How should a 'truthful' review inform its audience?
  14. How should a review engage the reader?
  15. What does a game journalist need to do to have enough information to create a review?
  16. What are some strategies a game journalist can use to analyze a game?
  17. How can bias towards certain games affect a review?
  18. Are there any strategies that can be used to reduce bias, if not, why not?
  19. What sort of mindset should a game journalist have when starting to review a game, why is that important?
  20. How much should a game journalist play a game to create a truthful and representative review?

Wednesday, February 6, 2013

Blog 16: 2-Hour Meeting Answer #2

1. How can a video game journalist best create a review that truthfully analyzes the quality of a games gameplay?

2. A video game journalist can best create a review that truthfully analyzes the quality of a games gameplay, by using the new games journalism style to evaluate the game during the review.

3.

  • Gameplay contributes largely to the emotional reaction people have to games
  • If a games gameplay is of great quality, the emotional reaction reflected in the review will also be good.
  • Games which have low quality gameplay will have a negative reflection in the review.
4. Source ID#21: Gillen, Kieron. "The New Games Journalism." Kieron Gillen's Workblog. Wordpress, n.d. Web. 11 Oct. 2012. <http://gillen.cream.org/wordpress_html/assorted-essays/the-new-games-journalism/>.

5.I plan to continue my study of answer 2 by using this style to write an actual review of a game in addition to searching for more research related to it.

Sunday, February 3, 2013

Blog 15: Independent Component 2 Plan Approval

1. I plan to play through a game with the ideas of new games journalism in mind. So that I may create a review which follows that same analytic style.

2. Games often take many hours to complete, in addition, the need for a reviewer to get the best possible feel for the game often dictates additional hours. The combination of these things can cause the process of producing a full review of some games to reach into the spectrum of hundreds of hours.

3. This relates to my working EQ (How can a video game journalist create a review that truthfully analyzes the quality of a games gameplay?) because it will give me additional real world experience as to how different reviews analyze the role of gameplay within games.

Thursday, January 31, 2013

Blog 14: Independent Component 1

L- a. I, Cristopher Hernandez, affirm that I completed my Independent Component which represents 30 hours of work.
b.PC game: Medal of Honor: Warfighter
c.log
d.I played the game 'Medal of Honor: Warfighter' for 30 hours and took notes, and then completed a review of the game.
I-The review I wrote is in depth and is most certainly the result of 30 hours of work. I spent this time playing the game with analytic thoughts in mind, so that the final product would reflect my truthful impression as to the quality of the game.

Pictures:








The Review can be seen here on Destructoid.com: Review

A- Creating this review allowed me to realize first hand what it is like to like at a game with the intent of reviewing it. For example, when I played the game I got to realize what mediocre gameplay felt like though I had played games of a similar nature before, I had never began to look at why they were not as good as other games. When I did this review I had to note everything that I felt was good or bad about the game, so that when I began writing I knew exactly what to talk about and how to talk about it. For instance, when I wrote about the "support points" system of the game I was able to refer to the time I had spent analyzing the game to explain why defensive actions were so ineffectual compared to offensive actions.

Monday, January 14, 2013

Blog 12: Third Interview Questions

1. How can a video game journalist best thoroughly review a game?

2. What constitutes a 'good' game review?

3. Do you regret anything in your career?

4. What do you think current game journalists should do differently?

5. What do you think video game journalists provide their readers?

6. What is the most important role of game journalists, why?

7. What do you consider the highest point in your career?

8. Do you think all games should meet a certain criteria?

9. What is the importance of reviews in games journalism?

10. Do you think that video game journalism is successful?